Project Window, Debug Data Tab
LR Files: are output files from the Linker. These files are parsed to obtain addresses and their relationship to the source files. Loading of these files is automatic. For unusual situations (like calculator ROM development) the Load button can be used to force reloading these files.
Only These Files: the definitions of the
various RPL and SASM entry points from the calculator ROM are contained in the
Supported Entry Point file. (Either Suprom48.a or Suprom49.a).
Debug4x automatically compiles the Suprom files (whenever they are changed).
Suprom files are usually included during the compile and link processes.
Checking Only These Files will prevent the Suprom files from being
loaded. This is an option for ROM developers and is not normally used by
others.
Binary File: this is the name of the project's output, binary file. The file suffix must be .hp. Normally the first part of the name is the same as the project file (.hpp).
Binary Address: this is where the project file has been loaded into the emulator. The user does not normally modify or type into this box. The box will have a value after the project is loaded into the emulator. If there is no address shown, the project cannot be found in the emulator memory (did the source change and the emulator still have the old version?).
Browse: open a dialog box for browsing for the project (.hp) file.
Load: load the project into the emulator. The emulator must be open. This button is used when Autoload is off or when the user wants to reload the project.
Search: search the emulator memory for the project. This will place the address into the load address box above the button.