hpcalc.org - HP 49/50 Archive

HP 49/50 Adventure Games

The first size listed is the downloaded file size and the second size listed is the size on the calculator.

There are 13 files totaling 2897KB in this category.

Alloria in Peril   (details) 49/50 ENG   5KB/11KB
ScreenshotA very early attempt at a Zelda-like adventure game.
By Samuel Hocevar, NIMP Team, and Alberto Villalba Kong. 2004/08/19

Blocks Master 0.1 Pre-Alpha   (details) 49/50 ENG   9KB/16KB
ScreenshotThe Eli Adventure. Our friend Eli awakes in a strange place, and he doesn’t remember anything about his past. Eli: "Who am I? What am I doing here?" He is very curious and starts to see everything around. He pushes and moves things and discovers that everything works in a strange way. Sometimes, when he pushes something it makes another thing appear or disappear, and other times it's the object he has moved that disappears. It is a very strange place but very interesting for him. Eli decides to travel around this strange world to learn about his past life.
By Marcos Navarro. 2009/02/07

Blocks Master Builder 4.0   (details) 49/50 ESP   453KB/107KB
ScreenshotA program to create games (for the 50g only) in a graphic, easy and fast way. Just select your components from menus, with no programming needed. PDF instructions included.
By Marcos Navarro. 2012/12/25

Blocks Master Cuaderno de Apuntes 4.0   (details) 49/50 ESP   1426KB
PDF documentation explaining the inner workings of Blocks Master.
By Marcos Navarro. 2012/12/25

Blocks Master Engine 4.0   (details) 49/50 ESP   229KB/38KB
A program to execute games (for the 50g only) created by the Blocks Master Builder. PDF instructions included.
By Marcos Navarro. 2012/12/25

Blocks Master Link 4.0   (details) 49/50 ESP   384KB
Source code for Blocks Master, along with documentation explaining how to compile it.
By Marcos Navarro. 2012/12/25

Blocks Master Técnicas   (details) 49/50 ESP   92KB
Technical documentation for Blocks Master, explaining how System RPL programmers can take advantage of it. In PDF format.
By Marcos Navarro. 2012/12/25

Explore Mines   (details) 49/50 ENG   47KB/40KB
Lets you explore mines. The mine you explore is determined by a mine number specified at the beginning of a game. The object of a game is to visit all of the rooms and return all of the treasures to the entrance without making too many moves.
By James L. Dean. 2011/07/24

Mines 1.2005   (details) 49/50 ENG   11KB/2KB
ScreenshotEssentially the famous MINEHUNT game from the 48, but much more comfortable. With sounds. And a convenient command to set the number of mines or to decide whether playing with covered mines or not. You need not care on extra-variables for this or for storing the game anymore.
By Wolfgang Rautenberg. 2006/05/27

Prépaz III 2.1   (details) 49/50 ENG FRA   38KB/52KB
ScreenshotIt's a 2D engine. You can just move on the map but another version is in progress.
By Bertrand Boisvert. 2001/04/12

Treize (13)   (details) 49/50 39/40 FRA   141KB/80KB
ScreenshotFully-grayscale adventure game with a mouse-like interface. One of the most impressive games ever made for a calculator.
By HP Club of the ENSEA. 2001/02/14

Zelda 49 Beta 2   (details) 49/50 ENG   18KB/54KB
ScreenshotSmall demo of a Zelda-like adventure game.
By Julien Meyer (SunHP). 2000/07/01

ZeldaHP 49 0.3Get It   (details) 49/50 ENG   44KB/74KB
ScreenshotBeta version of a very well designed Zelda clone, with excellent graphics and gameplay. Not yet complete, but close.
By Arnaud Schmitt. 2001/01/22

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