JezzBall is an arcade-style game, written primarily in Python with a few snippets of PPL code. The objective is to fill at least 75% of the rectangular playfield by launching splitters that divide the space. Balls bounce around the area, and if a splitter comes into contact with a ball while it's extending, the splitter is destroyed and you lose a life. When a splitter successfully divides the area into two parts, the region without any balls gets filled, bringing you closer to your goal. With each new level, splitters get faster and more balls appear on the playfield—steadily raising the challenge and testing your timing and precision |