Kévin Ouellet

ID:2274
First Name:Kévin
Last Name:Ouellet
Alias:DJ Omnimaga
Web Address:http://www.omnimaga.org/
Last Change:2020-06-06
Number of Files:4 (424th most prolific)
Number of Downloads:2,305 (2,089th most downloaded)

Grayscale Tunnel for the HP 39gII 1.0   (details) 39/40 ENG   2KB/9KB
Grayscale tunnel game. As of March 2013, there is no working way to transfer programs to the PC. The provided ways do not work, because the firmware used by the emulator required to transfer files isn't available anywhere for download for the calculator and both must have identical revision numbers in order to accept programs from each others. The connectivity kit provided with the calculator only lets you view/edit code. This is why the game is provided in source code form. This game will most likely only run on the HP 39gII released in 2012.
By Kévin Ouellet (DJ Omnimaga). 2013/09/14

Supersonic Ball   (details) Prime ENG   27KB/49KB
ScreenshotAn early attempt at porting the game Supersonic Ball from the TI-83 Plus. Right now all it shows is the title screen.
By Kévin Ouellet (DJ Omnimaga). 2017/02/15

Tunnel 1.05   (details) Prime ENG   2KB/5KB
ScreenshotThis is the official release of the Prime port of the 39gII Tunnel clone written in BASIC, now adapted for the larger screen and color display. This new version adds speed throttling to ensure that the game runs as close as possible to the same speed as the original Prime on both the emulator and G2 hardware revision of the calculator. It is probably the first ever game ever made available for download for this calculator model. It isn't meant to show coding skills, especially considering the game was made before the author's knowledge of the DIMGROB_P and BLIT_P commands (although an intro transition using them was added afterward), but as you'll see on-calc, even if the entire screen content must be refreshed every frame, it still gets a high frame rate, because of how incredibly fast the calculator is, even with redrawing the entire screen rectangles and score text every frame. As for the multicolor and 3D-ish text effects, they are possible because the HP Prime lets you use text with no background, so all you have to do is superpose multiple copies of that text, gradually changing its color and position through a FOR loop. This also lets you use bold text. To play, just use the UP and DOWN keys and quit with ON.
By Kévin Ouellet (DJ Omnimaga). 2020/06/06

Walrus Animation   (details) Prime ENG   20KB/36KB
ScreenshotA wave, sky, and flying walrus animation that could be used in a future game and runs at about 40 frames per second.
By Kévin Ouellet (DJ Omnimaga). 2017/02/16

Part of the HP Calculator Archive,
Copyright 1997-2020 Eric Rechlin.