Doug Cannon

ID:152
First Name:Doug
Last Name:Cannon
Web Address:http://web.archive.org/web/20021016114543/http://www.geocities.com:80/SiliconValley/Heights/5888/
Last Change:2017-09-29
Number of Files:25 (43rd most prolific)
Number of Downloads:126,279 (57th most downloaded)

Backflip   (details) 48 ENG   5KB/5KB
ScreenshotAnimation of a man doing a backflip.
By Randy Elton Ding and Doug Cannon. 1997/08/21

Battery Drain Table   (details) 48 ENG   6KB
Shows how much power different operations on the HP 48 take.
By Doug Cannon. 1997/08/30

Bounce   (details) 48 ENG   2KB/1KB
ScreenshotStatus line animation with a ball bouncing across the screen.
By Doug Cannon. 1997/08/21

Diamonds 2.0a   (details) 48 ENG   46KB/14KB
ScreenshotPick up all the diamonds, and advance to the next level (includes 50 levels). Inspired by Diamonds for the Macintosh by Oliver Dreer.
By Doug Cannon. 1998/11/01

Diamonds 2.0a   (details) 49/50 ENG   12KB/14KB
ScreenshotPick up all the diamonds, and advance to the next level (includes 50 levels). Inspired by Diamonds for the Macintosh by Oliver Dreer.
By Doug Cannon. 1999/09/10

Diamonds 2.0a   (details) 39/40 ENG   138KB/12KB
ScreenshotPick up all the diamonds, and advance to the next level (includes 50 levels). Inspired by Diamonds for the Macintosh by Oliver Dreer.
By Doug Cannon. 2000/10/22

Diamonds 38 1.3   (details) 38 ENG   44KB/12KB
Pick up all the diamonds, and advance to the next level (includes 50 levels). Inspired by Diamonds for the Macintosh by Oliver Dreer.
By Doug Cannon and Detlef Müller. 1998/10/20

Drip   (details) 48 ENG   3KB/2KB
ScreenshotA water conservationist's nightmare. A simple animation of water dripping.
By Doug Cannon. 2008/08/15

Factory Animation   (details) 48 ENG   7KB/5KB
ScreenshotThe famous Factory animation for the HP 28, ported to the HP 48.
By Doug Cannon. 1998/02/15

Factory49 1.0   (details) 49/50 ENG   5KB/6KB
ScreenshotThe factory animation. Originally written for the HP 28S, posted to comp.sys.handhelds for the HP 48 on July 18, 1991, and converted for the HP 49G on June 15, 2001 by A. Vanegas.
By Doug Cannon and Alvaro Antonio Vanegas P (avp98). 2001/06/23

HP 48 Currents   (details) 48 ENG   4KB
Shows current draws of the HP 48SX during various operations.
By Doug Cannon. 1997/08/21

Journey to the Center of the HP 48   (details) 48 ENG   32516KB
English translation (by Doug Cannon) of the famous French book "Voyage au Centre de la HP 48", one of the best known books about low level programming of the 48S/SX. 397 page PDF.
By Paul Courbis, Sébastien Lalande, and Doug Cannon. 2017/09/29

Magic Square   (details) 48 ENG   9KB/13KB
ScreenshotMagic Square is a puzzle game, complete with sound effects, on-line help, mini animations, scoring, etc.
By Doug Cannon. 1997/08/21

Magic Square   (details) 49/50 ENG   14KB/13KB
ScreenshotMagic Square is a puzzle game, complete with sound effects, on-line help, mini animations, scoring, etc.
By Doug Cannon. 1999/07/23

Magic Square 1.1   (details) 28 ENG   6KB/3KB
Try to turn on every dot in the square except the center dot.
By Doug Cannon. 1998/07/31

Noise   (details) 48 ENG   2KB/1KB
Produces white noise with some simple assembly language code (provided).
By Doug Cannon. 2017/08/04

Pacman   (details) 28 ENG   1KB/1KB
Simple interactive Pacman animation.
By Doug Cannon. 1998/07/31

S/SX and G/GX Software Developing Tips   (details) 48 ENG   9KB
This document provides methods for writing assembly language software that will work on all ROM versions of the HP 48 (S, SX, G, or GX). Many of these methods may be used for System RPL programming as well, but the main focus of the document is for assembly language developers. Includes an example program, DOTS.
By Doug Cannon. 2008/08/15

S/SX and G/GX Software Developing Tips 2.0   (details) 48 ENG   28KB
Some tips for developing assembly language programs, including ways to ensure they work on multiple ROM versions (such as both the S series and G series). Includes sample source code.
By Doug Cannon. 2017/07/01

Shapes 1.0   (details) 48 ENG   10KB/7KB
ScreenshotShapes is very similar to MasterMind.
By Doug Cannon. 1997/08/21

Shapes Source Code 1.0   (details) 48 ENG   22KB
Source code for the Shapes game.
By Doug Cannon. 1997/08/21

Skunk   (details) 49/50 ENG   23KB/13KB
ScreenshotAnimated dice game.
By Doug Cannon and Laurent Mas (hpsam). 2000/01/05

Skunk   (details) 48 ENG FRA   10KB/13KB
ScreenshotAnimated dice game. Don't roll 1s!
By Doug Cannon. 1997/08/21

Sounds   (details) 48 ENG   2KB/1KB
Fourteen sound effects from the author's Diamonds game for you to do with what you want.
By Doug Cannon. 2008/08/21

Tank   (details) 48 ENG   3KB/2KB
ScreenshotStatus line animation. You will see a tank come rolling onto the screen. Then another. Then the first tank blows the second away!
By Doug Cannon. 1997/08/21

Part of the HP Calculator Archive,
Copyright 1997-2023 Eric Rechlin.